Why Face Swap Often Looks Unnatural
Key findings
An "unnatural" or "fake" look in AI face swaps is rarely caused by a single setting. Instead, it is usually the result of a resolution mismatch and lighting inconsistency. One-shot swappers (like FaceFusion using inswapper_128) generate a 128x128 pixel face that is mathematically smooth. When this low-res, smooth patch is pasted onto a high-res, film-grainy target video, the texture difference creates a "plastic mask" effect. Additionally, the AI often fails to perfectly match the color temperature and shadow direction of the original scene, making the face look like a sticker.
Applicable Scope This explanation applies to one-shot swappers (inswapper, simswap) and Face Enhancers (GFPGAN, CodeFormer). It explains why results often look "uncanny" even when detection succeeds.
What the phenomenon looks like
- "The face looks like a smooth plastic mask pasted on a real body."
- "The skin texture is too perfect compared to the rest of the movie."
- "There is a visible blurry line around the jaw and forehead."
- "The lighting on the face feels flat, while the room is shadowy."
- "Why does the face look 'pasted on'?"
When this problem appears most often
The "uncanny valley" effect is strongest in these scenarios:
- High-Quality Source Footage: Swapping into a 4K movie emphasizes the low resolution of the AI face (128x128 or 512x512). The contrast between sharp background grain and smooth AI skin is jarring.
- Complex Lighting: Scenes with dappled light (under trees), harsh noir shadows, or colored club lighting break the AI's simple color-matching logic. The face often ends up looking too bright or gray.
- Using "Face Enhancer" at 100%: Tools like GFPGAN reconstruct faces by hallucinating "ideal" skin. This removes all natural imperfections (scars, pores, wrinkles), resulting in a "beauty filter" look that clashes with gritty reality.
- Extreme Head Rotation: As the face turns, the "mask" (the cutout area) might not cover the original jawline perfectly, leaving a double chin or a blurry edge where the real skin meets the AI skin.
Why this happens
There are three technical culprits that conspire to make a swap look fake.
1. The Resolution Gap (Texture Mismatch)
The standard model (inswapper_128) generates a face patch that is only 128 pixels wide.
- The Issue: To fit a 4K video, this tiny patch must be upscaled. Even with enhancers, the type of detail generated is different. The AI generates "digital noise" or "smooth gradients," while a camera captures "film grain" and "sensor noise." The eye spots this texture mismatch instantly.
2. The "Flat Lighting" Assumption
The embedding model extracts identity but loses some environmental context.
- The Issue: The AI tries to relight the new face to match the target, but it creates a "generalized" average light. It struggles to replicate complex shadows (e.g., a shadow of a window blind across the face). The result is a face that looks "self-luminous" or floating.
3. The Mask Boundary (The "Sticker" Effect)
The system must blend the rectangular AI face patch into the target head.
- The Issue: It uses a "soft mask" (feathering) to hide the edges. If the feathering is too narrow, you see a hard line. If it's too wide, you see a "halo" or ghosting around the face. Neither looks perfectly organic without manual compositing.
Trade-offs implied
- Sharpness vs. Realism (The Enhancer Dilemma):
- Option A: Turn off Face Enhancer. The face matches the lighting better but looks blurry (low res).
- Option B: Turn on Face Enhancer. The face looks sharp and high-res, but the skin looks "plastic" and the lighting becomes flat.
- Mask Blur Radius:
- Low Blur: Keeps the face shape defined but risks visible seams (hard edges).
- High Blur: Hides seams effectively but can make the jawline or hairline look "smudged" or ghostly.
Frequently asked questions
Q: Can I fix the "plastic" look?
A: Try reducing the face_enhancer_blend (if available) to ~50-70%. This allows some of the original video's noise and texture to bleed through, reducing the "perfect skin" effect.
Q: Why does the face look gray/washed out?
A: The color transfer algorithm (often reinhard or simswap) failed to match the target's skin tone range. Switching the color normalization method in settings can sometimes help.
Q: Is there a model with better lighting?
A: simswap often handles lighting better than inswapper_128, but it has lower identity resemblance. It's a trade-off between "looking like the person" and "looking like it belongs in the scene."
Q: Can I add film grain to the swap? A: Yes, adding noise/grain in post-production (video editing) is the single best way to make an AI swap look natural. It unifies the texture of the fake face and the real background.
Related phenomena
- Why AI Face Swaps Can Look Blurry or Soft – The underlying resolution issue.
- Face Alignment Errors Explained – When misalignment causes the "pasted on" look.
- Why Video Face Swaps Flicker and Drift – Temporal instability contributing to the fake look.
Final perspective
Achieving a "natural" look is rarely about finding the perfect AI model. It's mostly about compositing. Real visual effects artists don't just swap and save; they color grade, add grain, and manually mask edges. One-shot swappers get you 80% of the way there; the final 20% of realism comes from traditional video editing techniques.

